Players on all Worlds are eligible to receive Cactuar Earrings and Bomb Earrings!
These items will be sold for 1 gil by Itinerant Moogles, who can be found at the following locations:
|Limsa Lominsa Upper Decks|
Merchant’s Strip – Steps of Thal
Items for sale:
- Cactuar Earings:
- Bomb Earings:
Event Date and Times
From Thursday, November 14, 2013 at 12:00 a.m. to Monday, December 9, 2013 at 6:59 a.m. (PST)
The story arc for this event is comprised of multiple quests that will be released at the following times:
- Chapter 1: From Thursday, November 14, 2013 at 12:00 a.m. (PST)
- Chapter 2: From Saturday, November 16, 2013 at 12:00 a.m. (PST)
- Chapter 3: From Monday, November 18, 2013 at 12:00 a.m. (PST)
- Chapter 4: From Wednesday, November 20, 2013 at 12:00 a.m. (PST)
To see a list of the rewards for Chapter 1 and see details on where to start the quest check out the official page.
Battlefield 4′s first expansion pack, China Rising, will be with Premium players on December 3, Videogamer note. Players who opted for the pricey premium package get the five planned BF4 Xpacks two weeks before general release, which means China Rising should be available for everyone on December 17. It’ll add four new maps set in “the vast and majestic Chinese mainland”, which will be full of new vehicles and “high-tech military equipment”. Please be lasers, please be lasers, please be lasers.
The pack will also be free to those who pre-order, but it’s not clear whether they’ll get the pack at the same time as Premium people or a couple of weeks later. The five Xpack rollout will be completely familiar to Battlefield 3 players, though the first pack last time round was the nostalgic Back to Karkand, which rebuilt classic maps in Frostbite. BF4′s nostalgia pack, Second Assault, will release after China Rising. The remaining three, Naval Strike, Dragon’s Teeth and Final Stand, are yet to be detailed, though I think I’d prefer it if DICE rolled those into one DLC episode in which boats stage a final stand against attacking dragons. Call of Duty has aliens now, BF can surely work in a dragon or two.
Battlefield 4 is out now in the US, and will go live on Friday in the UK and Europe.
Like a masked psychopath sneaking up on a group of skinny dipping college students, the Steam Halloween Sale has suddenly arrived to murder your wallet in cold blood. There are 156 spooky games up for sale, including Eldritch, The Walking Dead, Don’t Starve (which now comes bundled with a free horror mod), and…Sleeping Dogs?
OK, so I’m not sure what the requirements were for Minimum Creepiness Levels, but the most of the games for sale are at the very least sporting the steep, steep discounts that we know and fear from the Steam Summer and Winter Sales. Snag Limbo for 75% off, Amnesia: A Machine for Pigs for 30% off and the point-and-click 1996 adventure I Have No Mouth and I Must Scream for less than three bucks.
Quicker than you can say “boo” – assuming you elongate it out by a few hours – Valve followed up yesterday’s TF2 comic with Scream Fortress, their fifth annual Halloween event. This time around it’s the Payload Race map Hightower that’s been spookified, turning it into the corpse-pushing Helltower. Also: there are skeletons, and the mercs have magic spellbooks now.
“Everybody gets a spellbook gifted to them automatically, which you can equip in your Action Slot in order to pick up and cast spells,” explains the TF2 blog. “The team that wins the race will be granted a buff for the final climactic battle, where you will fight for the ultimate Halloween reward: Your own lives. And a reward.”
Naturally, there are a bunch of items and achievements that can also be awarded, found and bought. Scream Fortress is live now, and will run the 11th November.
Take Left 4 Dead, add four more co-op partners, and make it so that one bite brings down a player. That’s the gist of No More Room in Hell. The brutally challenging Half-Life 2 mod that won our 2012 Mod of the Year award has grown into a standalone game, and now it has a final Steam release date.
On October 31, two years after the original mod’s release, you’ll be able to partake in the expanded, cooperative, zombie-murdering tension for free, without any “pay to win” items, as the Greenlight page proudly declares. No More Room in Hell features proximity-based voice chat, meaning only teammates and zombies near you can hear you, a stripped-down HUD, limited ammo, and a bunch more that you can see on the Greenlight page.
Oh, also zombie children that you can blow away.
Are you ready? We are… DirtyFest 2013. October 26th, 12pm.
Come one, come all. Invite your friends to come play with us. We will all meet on Mumble at 12pm and kick ass until we fall asleep at the keyboarddddddddddddddddddddddddddddddddd.
If you don’t have Mumble, get it here.
- Most of us play DOTA so there will be many 5 man teams.
- We also play FF XIV so you better be here if you have it.
- Battlefield 4 is in beta and if you want to play that, have it downloaded and ready to go.
- There will be probably be other games. You won’t know if you aren’t here. My advice, BE HERE.
- There have been some new video card drivers rolling out recently. Get updated. We don’t want you whining to us because your card overheated from playing too much.
We hope to see you there. We always have a good time.
Any questions? Find us on Steam and Mumble.
This week’s CS: GO update has arrived bringing a new watch tab providing access to live CS: GO games across the world via GOTV. We also have a number of tweaks and changes along with some new hidden goodies.
Front End Changes
For those new to this blog I mainly cover content updates and analyse them for Dota 2, however moving forward I’m intending to do this also for the Counter-Strike franchise, specifically Global Offensive.
Improved grenade physics interaction with player models. Grenades bounce off player hitboxes instead of the overall player bounding volume.
Improved bomb-planting player animation to prevent unintentionally standing when the plant completes. (Thanks Friberg!).
Re-added support for alternate firing accuracy. This effectively buffs burst fire on the glock and the famas.
Fixed minor bugs in cs_siege and de_ruins.
Added the WATCH menu
Watch live, in-progress matches played by highly-ranked CS:GO players
Access your match history and review the scoreboard for your previous matches
Download and watch any of your recent matches.
Select ‘GOTV Theater’ to watch a continuous stream of live matches.
Pausing/disabling of the GOTV autodirector has been reverted to the old behavior.
Fixed a bug that allowed you to see the other team’s weapons in a competitive game via the spectator menu if you were the last person to die on your team.
Fixed a case where spectator weapon panel would be missing the weapon in GOTV and demos.
Fixed a case where the code version of the weapon name would show up in the freeze panel.
Fixed the Team Value numbers not switching properly after halftime in GOTV or demo playback.
The bomb icon is now colored in the spectator view so it’s more visible.
Fixed “Bad sequence in GetSequenceName” viewmodel console warnings.
Similiar to the system used in Dota 2 we now have a dedicated WATCH tab which can be accessed via the main menu which allows you to watch live, in-progress matches.
The watch tab is broken down into three sections, the live games, your matches and downloaded matches.
The live games is a constantly updating page that will display the live competitive matches going on from the highest ranking players in the world.
The gold-obsessed scamps of Battlefield: Bad Company will return, DICE creative director Lars Gustavsson has revealed. Of course, he revealed this at an event for Battlefield 4, which, as you might imagine, means that we won’t be seeing the third entry in the series for a while. Especially with DICE’s commitments away from modern military men shooting each other, with Mirror’s Edge 2 and Star Wars: Battlefront.
“My feeling is that I would love to do it,” Gustavsson said. “For me, when we started the company with 1942, it was really a work of passion. And then we worked our way through the era of different wars, and I loved them all, like my little babies. When it came to Bad Company, it was creative freedom; don’t take yourself too seriously.
“So I love it. I want to see it again. Whether it can happen now with the newly announced Mirrors Edge 2 and Star Wars: Battlefront… but we’ll see,” he said. “Trust me, the Bad Company [team] isn’t forgotten, they are just on a very long vacation. So they are out there, they’re coming back.”
For singleplayer Battlefield fans, this is probably good news, with Bad Company 2 offering heaps more personality than the largely superfluous and, at times, actively rubbish Battlefield 3 campaign. Beyond that, the online portion also felt different. Not sillier, per se, but less dedicated to the Gritty™ Massive™ Warfare™ of the latter entries in Battlefield’s main wing. Bad Company 2′s Rush maps have been responsible for some of my favourite bits of co-ordinated multiplayer action and, however Battlefield 4 turns out, it would be nice to see them return to that eventually.