For those of you that do not know, the developers of rust abandoned updates to the original version of Rust (which they now call legacy). They have been hard at work on a re-written version they refer to as experimental. This version has come a long way and is inching closer and closer to a playable game every single day. I wanted to make this post to inform people about the different ways the development team is keeping people up do date on their progress. I’ve had a lot of fun following their progress, I’ve never seen a development team be so public about their process.

The first place to see progress is on Face Punch’s official blog playrust.com. Here they have been posting a weekly blog about the progress of the experimental branch of the game.

The second place to get info is their Trello boards they have made public. These list the items they are currently working on and items they have finished.

They are also tweeting every time they commit a change to their code on the RustUpdates twitter handle. This gets down to pretty insane detail, but if you’re into that kind of thing it’s really interesting to watch.

If you want to join in on the discussion about Rust and where it’s going the Rust sub-reddit is a great place as well as the Rust Forum on Face Punch’s official site.

If you are not aware, you can try the experimental version of the game at any time. Just choose that option when you launch Rust. It’s updated on a daily basis, so basically as soon as you see something was committed you can try it out in game.


The latest patch for the PC version of Battlefield 4 is being rolled out now.

The patch should be applied automatically, but can be triggered manually from the “check for updates” screen found by right-clicking on Battlefield 4 from the Origin client.

Included in the latest patch are various fixes for “general stability,” a plugged memory leak, and normalized repair rates across all vehicles.

The release of the PC patch should be the first of a wave of Battlefield 4 patches across multiple platforms, with DICE saying last week these platforms should receive patches throughout January.

DICE’s full patch notes for the Battlefield 4 January 13 PC update are below:

Various fixes for improving general stability
Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
Additional fix for the “sound loop” deadlock when running High/Ultra graphics settings
Added a warning for using Legacy AMD drivers that were out of date
Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
Fixed a bug where players’ rank icons on the scoreboard would not be updated
Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
Normalized repair rates across all vehicles
Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
Fix for friendly marker not always showing when needed to, resulting in players shooting team members
Fixed a bug where a Main Battle Tank Coaxial HMG ammo box was occasionally blocking the driver’s camera
Increased damage by 25% for the Stealth Jet 20mm cannons.
Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile.
Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
Fixed camera glitch when switching weapons while moving in crouch
Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
Fix for player spawning under the map when deploying on Lancang Dam
Fixed flickering in map and minimap on Rogue Transmission and Operation Locker

Extreme Primal Battles
Feeding on crystals, drinking the life force of Hydaelyn herself, the primals continue to plague the people of Eorzea.
Time and again adventurers have vanquished the primals. And yet with each defeat, the beast tribes would only grow more fervent in their prayers, that their deities may grow stronger.
The primals will soon answer the pleas of their children, bringing with them a force unlike any other.

The Howling Eye (Extreme)
Level Requirement Disciples of War or Magic level 50
Item Level Requirement Average item level 65 or above
Party Size Eight players
Time Limit 60 minutes
Quest Name Galeforce Warning
Quest Prerequisites Players must first complete the quest “Primal Nature.”*
* In order to undertake the quest “Primal Nature,” players must first clear the quest “In a Titan Spot” and clear The Navel (Hard).

The Navel (Extreme)
Level Requirement Disciples of War or Magic level 50
Item Level Requirement Average item level 67 or above
Party Size Eight players
Time Limit 60 minutes
Quest Name Quake Me Up Before You O’Ghomoro
Quest Prerequisites Players must first complete the quest “Galeforce Warning.”

The Bowl of Embers (Extreme)
Level Requirement Disciples of War or Magic level 50
Item Level Requirement Average item level 70 or higher
Party Size Eight players
Time Limit 60 minutes
Quest Name Ifrit Ain’t Broke
Quest Prerequisites Players must first complete the quest “Quake Me Up Before You O’Ghomoro.”

Good King Moggle Mog XII
Legend holds that, in a time long forgotten, mooglekind abided in the heavens as loyal servants of the gods.

However, a war of deific proportions would erupt, triggered by a feud over a single goblet of wine. Growing weary of the conflict, the reigning moogle monarch, Good King Moggle Mog XII, resolved to lead his people to the realm of mortals in secret, that they might again know a life of peace.

Alas, the distance to the land below proved too great for little moogle wings. After much deliberation, it was decided that the journey must be made by rope, the longest that has ever been woven. So it was that the king grasped onto one end of this lifeline as his subjects, one after the next, half clambered, half slid their way to the Promised Land. In this manner all the moogles were able to arrive at their destination, whole of body and joyous of spirit. That is, all of them save for Good King Moggle Mog XII, who had not the means to lower himself.

Mourning their lost king and touched by his sacrifice, the moogles have since abstained from naming a successor to the crown. Even now, they hold fast to the belief that their beloved monarch will one day return before them in all his might and majesty.

Level Requirement Disciples of War or Magic level 50
Item Level Requirement Average item level 54 or above
Party Size Eight players
Time Limit 60 minutes
Quest Name You Have Selected Regicide
Quest Prerequisites Players must first complete the quest “Hail to the King, Kupo.”

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Dethrone Good King Moggle Mog and his Mogglesguard to reap handsome rewards, kupo!

Players on all Worlds are eligible to receive Cactuar Earrings and Bomb Earrings!

These items will be sold for 1 gil by Itinerant Moogles, who can be found at the following locations:

Limsa Lominsa Upper Decks
(X:8, Y:13)
Old Gridania
(X:10, Y:6)
Merchant’s Strip – Steps of Thal
(X:11, Y:11)

Items for sale:

  • Cactuar Earings:

  • Bomb Earings:

Event Date and Times
From Thursday, November 14, 2013 at 12:00 a.m. to Monday, December 9, 2013 at 6:59 a.m. (PST)
The story arc for this event is comprised of multiple quests that will be released at the following times:

To see a list of the rewards for Chapter 1 and see details on where to start the quest check out the official page.

Battlefield 4’s first expansion pack, China Rising, will be with Premium players on December 3, Videogamer note. Players who opted for the pricey premium package get the five planned BF4 Xpacks two weeks before general release, which means China Rising should be available for everyone on December 17. It’ll add four new maps set in “the vast and majestic Chinese mainland”, which will be full of new vehicles and “high-tech military equipment”. Please be lasers, please be lasers, please be lasers.

The pack will also be free to those who pre-order, but it’s not clear whether they’ll get the pack at the same time as Premium people or a couple of weeks later. The five Xpack rollout will be completely familiar to Battlefield 3 players, though the first pack last time round was the nostalgic Back to Karkand, which rebuilt classic maps in Frostbite. BF4’s nostalgia pack, Second Assault, will release after China Rising. The remaining three, Naval Strike, Dragon’s Teeth and Final Stand, are yet to be detailed, though I think I’d prefer it if DICE rolled those into one DLC episode in which boats stage a final stand against attacking dragons. Call of Duty has aliens now, BF can surely work in a dragon or two.

Battlefield 4 is out now in the US, and will go live on Friday in the UK and Europe.

Like a masked psychopath sneaking up on a group of skinny dipping college students, the Steam Halloween Sale has suddenly arrived to murder your wallet in cold blood. There are 156 spooky games up for sale, including Eldritch, The Walking Dead, Don’t Starve (which now comes bundled with a free horror mod), and…Sleeping Dogs?

OK, so I’m not sure what the requirements were for Minimum Creepiness Levels, but the most of the games for sale are at the very least sporting the steep, steep discounts that we know and fear from the Steam Summer and Winter Sales. Snag Limbo for 75% off, Amnesia: A Machine for Pigs for 30% off and the point-and-click 1996 adventure I Have No Mouth and I Must Scream for less than three bucks.

Quicker than you can say “boo” – assuming you elongate it out by a few hours – Valve followed up yesterday’s TF2 comic with Scream Fortress, their fifth annual Halloween event. This time around it’s the Payload Race map Hightower that’s been spookified, turning it into the corpse-pushing Helltower. Also: there are skeletons, and the mercs have magic spellbooks now.

“Everybody gets a spellbook gifted to them automatically, which you can equip in your Action Slot in order to pick up and cast spells,” explains the TF2 blog. “The team that wins the race will be granted a buff for the final climactic battle, where you will fight for the ultimate Halloween reward: Your own lives. And a reward.”

Naturally, there are a bunch of items and achievements that can also be awarded, found and bought. Scream Fortress is live now, and will run the 11th November.


Take Left 4 Dead, add four more co-op partners, and make it so that one bite brings down a player. That’s the gist of No More Room in Hell. The brutally challenging Half-Life 2 mod that won our 2012 Mod of the Year award has grown into a standalone game, and now it has a final Steam release date.

On October 31, two years after the original mod’s release, you’ll be able to partake in the expanded, cooperative, zombie-murdering tension for free, without any “pay to win” items, as the Greenlight page proudly declares. No More Room in Hell features proximity-based voice chat, meaning only teammates and zombies near you can hear you, a stripped-down HUD, limited ammo, and a bunch more that you can see on the Greenlight page.

Oh, also zombie children that you can blow away.